![]() |
Server In Danger - Printable Version +- BrightMH Forums (https://brightmh.com) +-- Forum: Martial Heroes (https://brightmh.com/forum-5.html) +--- Forum: Game Suggestions (https://brightmh.com/forum-6.html) +--- Thread: Server In Danger (/thread-1039.html) |
RE: Server In Danger - Pericol - 01-05-2017 this has been pointed out already .. and GO items will not be sold at the NPC. the reason is obvious (no one will donate then, if no donations, server will die). but I agree, not the drop rate or upgrade rate is the problem... from what I see, but yeah.. bf every hour it is a problem, you can make it at least every 3h RE: Server In Danger - Shockwave - 01-05-2017 (01-05-2017, 11:56 AM)Nanoo Wrote: 1) Increase NPC Prices for items by x2/x3 (whatever) Casino is a cancer right now , its kinda fishy to ask for something like "close casino" but in case it stays without any optimization I think getting a buff should be harder. You can't just re-adjust the whole system which is completely random (Unless there's a bug somewhere) . So , either close the casino , either make it a fame casino (sounds weird) or make people invest more to potentially increase the rate of losing RE: Server In Danger - Nanoo - 01-05-2017 (01-05-2017, 12:17 PM)Shockwave Wrote:I'm sorry but go for it. If you want everything the easy way, it will automatically kill the servers aswell, because people will have everything on the servers within the first three months - which makes the server even less interesting. Just watch closed beta - it was basically the server you wanted and everyone quit after two months, because everything was reached too easily and killed the competitive spirit.(01-05-2017, 12:11 PM)Paiks Wrote: If you're gonna lower the drop rate and upgrade succes rate, then i'm gonna quit. To actually threat to leave the servers if a certain point will be changed is an insult for the hardwork of the staff. You should be able to stay neutral and give constructive critism to respect the community and the staff. I'm clearly not the only person that loved the game because it wasn't easy to reach a certain goal: level, sets etc. RE: Server In Danger - Diakite - 01-05-2017 +1 for nanoo. If you get everything for free or in easy way then there is no point to put at least a bit of work. And as for fame casino I also say no. Fame should be hard to earn. RE: Server In Danger - killerasura - 01-05-2017 i agree with @ShockGay...but then again im not sure, i just dont want the server to die.. ![]() RE: Server In Danger - mkorenblek - 01-05-2017 Just take out Casino and ur done ... RE: Server In Danger - Nanoo - 01-05-2017 Well of course it's a shame for fame aswell, but atleast you cant destroy the economy with fame. We have to lower the succes rate. To consider, people do trade MHP. There is a certain flow of MHP. Things are just way too easy to get at the moment. If the succes rate of upgrading the items would have not been that easy, people would ve offerd me MHP to get +7 or +9 sets. Since it is way too easy to get items to +9 it has no worth, not even for gold. Random newbies laugh at me when I try to sell them a full +7 set for 500g in total, though it should be something special. Atleast it was something special or used to be for a very long time. If it would have not been that easy- people clearly have paid a reasonable price, because it would gave them a competitive edge compared to others. I remember when I started and got four Kiji C Caps in no time, people offerd me 3k MHP each Kiji C Cap, because no one had those. Now everyone runs with full Kiji C Cap except Cape. Cape aswell as rare items like Samstones, 96~132 Sets are still offerd high MHP prices. I also consider EXP Tag C as a mistake. It lets people level way too fast, they do not even realize the luxury of such a tag, same goes for GM Potion since christmas event. RE: Server In Danger - mkorenblek - 01-05-2017 but to change that much now is not fair to those who are not that far in game with upgraded sets xp or anything . Because this way allot of people had it easy and got allot already in there hands. and now that they have it the rest that doesnt will get it harder wich seems no fair to me. But thats my opinion RE: Server In Danger - Pericol - 01-05-2017 (01-05-2017, 01:53 PM)Nanoo Wrote: Random newbies laugh at me when I try to sell them a full +7 set for 500g in total, though it should be something special. This will pass in a couple of few weeks, this problem comes from the huge amounts of ups from the event.. but this will run out pretty soon and the sets will go higher.. but a +7 set I don't think will get much higher then 700g I had a similar reaction when trying to sell a +10 weap.. they said 500g for such a weap is way too expensive .. probably 300g ... Well I will not sell it with less then 500g even if I don't sell it. Specially when my vendor sold a 30% gm pot overpriced with 400g.. {I will try to sell the next one with 500g.. to see how deep it can go} RE: Server In Danger - Nanoo - 01-05-2017 (01-05-2017, 02:12 PM)mkorenblek Wrote: but to change that much now is not fair to those who are not that far in game with upgraded sets xp or anything . Because this way allot of people had it easy and got allot already in there hands. and now that they have it the rest that doesnt will get it harder wich seems no fair to me. But thats my opinion I certainly understand your point. I also had to use 15 Samstones to get my weapon to +12 while others used 3 before the rate has been changed. But you have to consider that it will destroy the present situation even more. RE: Server In Danger - VaGo - 01-05-2017 Hope they fixed the casino lol one player had like 400kg in win shouts in the whole night then another 3 players just like 150kg+ that was ridiculous lol that is why they can offer 5kg+ per1k mhp lol and rest is forced to follow ;/ RE: Server In Danger - CorteX - 01-05-2017 Good portfolio project, kudos to master engineer. Don't expect too much though. Real servers had a much bigger team to deal with all of the economics and programming (how it ended up is a different matter) + client and server development. It is another fan approach, please bear that in mind. Good anti gold hack approach though, let's make all the gold useless ![]() RE: Server In Danger - Shockwave - 01-05-2017 (01-05-2017, 03:32 PM)CorteX Wrote: Good portfolio project, kudos to master engineer. Sadly it's already become useless RE: Server In Danger - Nanoo - 01-05-2017 Hopefully those bug abusers will get banned for it. Whole server and especially staff had to suffer from it. RE: Server In Danger - Shockwave - 01-05-2017 (01-05-2017, 04:14 PM)Nanoo Wrote: Hopefully those bug abusers will get banned for it. Whole server and especially staff had to suffer from it. Banning wont fix a shit , there's been many of them abusing it . If the server undergoes a rollback its useless to ban them |