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Game Crash timeGetTime()
#2
Hey Maniak!

I just looked up in my log and I found the same error few times. It appears to be some OpenGL issue. This happends to me when I open up another directx / opengl game, or if I switch window at the loading screen (it crashes at the character selection lobby).

Try to close everything when you play BMH, use windowed mode.

In _bmh.ini I got the following:

OPTION=19
OPTION_WIDTH=1600
OPTION_HEIGHT=900
OPTION_COLORBIT=32
OPTION_LANG=1
OPTION_VIEW_CHAR=1
OPTION_VIEW_BACK=1
OPTION_EFFECT=1
OPTION_GROUND=1
OPTION_SKY=1
OPTION_WEATHER=1
OPTION_WATER=1
OPTION_SHADOW=1
OPTION_TEX_CHAR=1
OPTION_TEX_MOB=1
OPTION_TEX_ITEM=1
OPTION_TEX_ETC=1
OPTION_SOUND_CHAR=1
OPTION_SOUND_TERRAIN=1
OPTION_SOUND_MUSIC=1
OPTION_SCREENMODE=0
OPTION_ID=Huodang2
OPTION_SOUNDVOL_CHAR=100
OPTION_SOUNDVOL_BACK=100
OPTION_SOUNDBOL_MUSIC=100
OPTION_BRIGHT=92


hope this helps you.

SheFu
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Messages In This Thread
Game Crash timeGetTime() - FRManiaK - 06-18-2017, 08:11 PM
RE: Game Crash timeGetTime() - Huodang2 - 06-18-2017, 08:56 PM
RE: Game Crash timeGetTime() - FRManiaK - 06-19-2017, 06:34 AM
RE: Game Crash timeGetTime() - Toasty - 09-08-2017, 07:23 PM
RE: Game Crash timeGetTime() - Huffinky - 09-10-2017, 04:26 PM

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