(11-17-2017, 04:21 PM)Phantom Wrote: This game has good PvP mechanics but we cant force people to PvP you.

Here I was feeling tired and a bit down and then I come across this gem. Literally almost bursted laughing out loud. If you think MH has, or ever had good PVP mechanics, then you have been playing completely different game.
Lemme explain how PVP works in MH 99% of the time:
1) If you crit first you win.
2) Battle ends
This problem is not limited to BMH though. That's how it always used to be.. There is virtually no strategy, no timing, no skill chaining or anything interesting involved. Get that UI set, get a tab and hit someone.. anyone. They might survive first hit even if you crit, but most certainly will not survive second successive crit. The whole battle will last for 5 seconds and generally who ever hit first wins.
Debuffs? Pointless - you'd be better off using that time to deal more damage
Stuns? Pointless - they will not work every time and the target is dead in 2 hits anyway
Poison? Pointless - does next to no damage
Only if you are too weak to deal any meaningful damage should any of the above be even considered. They wont help you much tho. You will be dead in one hit.
Things get real exciting tho when it comes to GW. That's where you have some actual strategy in game: you get to decide who spams 1k herbs.. it's super exciting trust me.